Patch Notes: April 7, 2026
Patch Notes – April 7, 2026
PLEASE NOTE: If you haven’t updated your game yet, get the latest in the App Store!
FEATURES
- Featured Set Album Tags
- We’ve added album tags to Featured Sets to make it clearer when a pinned Variant or a Variant in a pack contributes to an album.
ART, VFX, AND AUDIO
- Crystal now has VFX and Audio
- Iron Man and Kazar VFX have been adjusted
BUG FIXES
Card and Location Art Fixes in 52.x
- Creating card copies with Bar Sinister no longer results in issues
- Previous issues with being unable to play when Mercury and Moonstone change lanes have been resolved
- Skill cards no longer deform in the unrevealed state after Zero triggers its ability on them
- An incorrect Green Glow VFX no longer appears on Hawkeye when a previously played Move ability card hovers over his location
- Spider-Ham’s VFX no longer replaces card art for targeted cards after activation
- Spider-Ham’s Activate VFX now displays correctly
- During a reveal animation, a player’s card power value no longer clips with opponent’s cards on the board
- Sandstorm’s card art has been fixed to no longer overlap the card’s Power value
- Zombie Galactus’ logo no longer overlaps the ability text
Shop Fixes in 52.x
- Background assets for Token Tuesday bundles are now appearing correctly
- Issues with the Highlight VFX when hovering over items in the shop have been resolved
Game Mode Fixes in 52.x
- The Purchase button now properly displays the Gold Icon for Custom Game Mode Premium Event Passes
- Invalid deck popup no longer appears at match start when the High Voltage event is triggered
- Correct amount of XP now displays after purchasing the premium pass in Team Up
- XP & Volts animations in Overdrive now properly animate to the Event Pass bar and no longer have a delay
- Minor lag in the Mastery animation when initiating a portal pull in Overdrive and Sanctum Showdown has been resolved
- The “Purchase a ticket” prompt in Team Clash now displays the correct game mode name
- Progress animation in High Voltage now displays correctly
- The End of Event screen no longer appears for players who have not participated in the event modes
- The Turn banner asset in High Voltage now properly displays the electricity VFX
- In Team Up mode, The Thunderbolts’ Red Hulk card logo no longer overlaps the ability text
Localization Fixes in 52.x
- In Japanese, reward numbers in Albums are no longer obscured and now display correctly
- Viv Vision’s card description translation has been corrected
- In Sanctum Showdown Surge the second page of the tutorial is now properly localized in all non-English languages
- The Main UI tab no longer shifts to the right of the navigation bar when switching from Portrait to Landscape after a Fast Upgrade
PC Specific Fixes in 52.x
- In Landscape mode, “Make Me A Deck” now properly appears in CardView on the Collection Level when navigating from Albums
- Issue has been fixed on Windows – players can now properly exit the rewards preview in the Sanctum Shop using the Esc button (on-screen or keyboard)
Other Fixes in 52.x
- Issues with the selection area for the settings button on the player info UI have been corrected
- Background UI now properly covers the entire screen in different sections
- The loading bar no longer overlaps with the “Additional Data Required” description text on Android
- On Android, the “Additional Data Required” modal no longer appears twice during loading
- A layering issue that effected emote inputs on the end of game results screen no longer occurs



