New Cards and How to Get ‘Em

 

TL;DR – We’re adding a new way to unlock cards: Token Shop! Plus, a ton of new cards! 

 

Hey everyone! We’ve been working on a bunch of new things, and one of the most exciting things is the addition of Collector’s Tokens. Before we jump in to how they work, let’s review some of the things we’ve been hearing from y’all:

 

Players Want Specific Cards

While many players enjoy the variation in collections that comes from randomness, others can feel frustrated with their inability to target specific cards that they really want. Especially if you’re excited about a deck where you’re missing just 1 key card to bring it all together.

 

We Need More Collection Goals

Once players earn all of the currently available cards on the Collection Level Track, there are less goals for players to look forward to achieving. We love the feeling of having exciting collection goals, and we miss it once it’s gone.

 

To tackle these, we are doing two things: adding Collector’s Tokens to target cards you want most, and adding some new rare cards to collect.

 

 

Token Shop

First, let’s talk about targeting. Starting in the next patch, Collector’s Tokens can be found in Collector’s Caches or Reserves, which are the boxes on the Collection Level Track starting at Level 500. You can use Tokens in the Token Shop to acquire cards you don’t have yet. The Token Shop rotates every 8 hours, and because these cards rotate so often, you’re likely to see a card you’ve been waiting for relatively quickly. If you don’t have the Tokens on-hand, no problem – you can pin the card in the shop so it won’t rotate, and buy it when you have enough Tokens.

 

Finally, my Cerebro deck will have Cerebro in it!

 

With this system, you’ll be able to make constant progress towards unlocking the cards you want most!

Cards have always been split into separate Series (or what some players are calling “Pools”). You must earn every card in Series 1 before you can earn cards in Series 2, and every card in Series 2 before you can start earning cards in Series 3.

So, how can you get Collector’s Tokens?

Collector’s Tokens are replacing Boosters in Collector’s Caches and Reserves. Collector’s Caches and Reserves will have a 25% chance to drop 100 Tokens each, but once players have all of the Series 3 cards, they’ll have an additional ~22% chance to get 400 Tokens – a significant increase.

But what are all those Collector’s Tokens for???

 

 

Get Ready for More Cards

We’re adding 2 exciting new Series of rare cards: Series 4 and Series 5.  

 

Series 4 – Rare

We’re launching Series 4 with 10 new cards. Unlike earlier series, Series 4 cards can be found in Collector’s Reserve boxes whether you have all the Series 3 cards or not.  These cards are quite rare; they are 10 times more rare than Series 3 cards. If you’re looking for something specific, you can always target it in the Token Shop.

 

Series 5 – Ultra Rare

Series 5 launches with 6 new cards, including Thanos and Galactus.  These are the rarest cards in the game. They can also be found in Collector’s Reserves, but they’re 10 times rarer even than Series 4! When we release new cards, or when Season Pass cards are no longer available in their Season Pass, they’ll be temporarily added to Series 5. We don’t expect players to get every new Series 5 card immediately, since not every card is going to be good or useful for every player. You’ll have to decide which of these cards are worth saving Collector’s Tokens for.

 

How many Tokens are needed for cards in each Series?

  • Series 3 Card: 1000 Tokens
  • Series 4 Card: 3000 Tokens
  • Series 5 Card: 6000 Tokens

 

You’ll Get ‘Em All Eventually

Over time, some cards will be moved down from Series 5 to Series 4, and some cards will be moved from Series 4 to 3. This ensures that players starting later aren’t going to experience an enormous gap between a new player and one who’s been playing for years. And it means that if you aren’t sure you want to spend the full Token price on a new Series 5 card, you can wait until it gets cheaper. We’re still figuring out the exact details of cards moving between Series – it’s a whole new system and we are eager to see how players engage with it. But our goal is that cards generally take months, not years, to move down Series.

 

 

A Gift To Get You Started

We wanted to do something fun to celebrate these big new changes, and to get you started in the Token Shop. When you log into the new patch, we’ll start you off with a gift of a bunch of Tokens!

 

The amount of Tokens you’ll get depends on your Collection Level when you log in:

  • 500-999 CL: 3,000 Tokens
  • 1000-2999 CL: 6,000 Tokens
  • 3000+ CL: 12,000 Tokens

 

What if I’m not at Collection Level 500 yet?

For players currently under 500 Collection Level, they’ll be granted 3,000 Tokens when they unlock the Token Shop at Collection Level 500!

 

 

We’re excited about adding a bunch of brand-new cards to the game, and can’t wait for players to finally be able to pick and choose which cards they want to earn next with their Collector’s Tokens. 

This is a big change for MARVEL SNAP, but it’s just the beginning. Lots more awesome features, cards, and game modes to come.

 

Oh, almost forgot…

Did we mention NEW CARDS!?

 

SERIES 4

Costs 1 less for each unspent Energy last turn.

 

When ANY card is played at this location, this card switches sides.

 

Ongoing: Your cards can’t have their Power reduced.

 

On Reveal: If the last card you played has an On Reveal ability, this card copies it.

 

On Reveal: Add a random 1-Cost card to your hand.

 

On Reveal: Add a random 4-cost and 5-cost card to your hand.

 

When you discard this from your hand, replace it with 3 random cards.

 

If this is in your deck at the end of the game, it leaps to a random location.

 

If you have another card here at the end of your turn, destroy this.

 

Ongoing: +5 Power if this is your only card here.

 

SERIES 5

On Reveal: If this is your only card here, destroy all other locations.

 

On Reveal: Set ALL cards at this location to 3 Power.

 

Ongoing: Has the Ongoing effects of all enemy cards.

 

On Reveal: Double the Power of the next card you play.

 

On Reveal: Set the Power of all cards in your hand to 3.

 

At the start of the game, shuffle the six Infinity Stones into your deck.

 

On Reveal: Draw 2 Stones from your deck.

 

Ongoing: If you’ve played all 6 stones, Thanos has +10 Power. (wherever he is)

 

On Reveal: Transform this location into a new one. Draw a card.

 

On Reveal: Draw a card. Ongoing: Enemy cards here have -1 Power.

 

On Reveal: Next turn you can move 1 card at this location. Draw a card.

 

On Reveal: Gain +1 Energy next turn. Draw a card.

Download MARVEL SNAP