April 10th – Balance Updates

In this week’s balance update, we’ll be weakening Rocket & Groot, redistributing some of the power in the Discard deck by nerfing M.O.D.O.K. while buffing The First Ghost Rider, and making some improvements to Bishop, Devil Dinosaur, Patriot, and Redwing.

 

Let’s go ahead and get started.

 

Rocket&Groot
  • [Old] 3/3 – You can move this once. After your opponent plays a card here, steal 1 Power from it.
  • [Change] 3/3 > 3/2

Ever since their display of prowess at the beginning of Sanctum Showdown, Rocket & Groot have been picking up steam, becoming more ubiquitous as the best curve filler on 3 Energy across a vast array of archetypes.

This is another example of a fun card with incentives that we really like, but it’s just a touch too high in total impact on average.  The amount of agency that R&G affords can frequently allow skillful play to generate 3 or more triggers, and while that is something we still want to encourage, we don’t want the card to also outshine the average 3 Energy card when you can only manage to pull off 1-2 triggers.  As is, even the latter scenarios are translating to too many total functional points, so we’ll be moving them to 3/2.

 

M.O.D.O.K.
  • [Old] 5/8 – On Reveal: Discard your hand.
  • [Change] 5/8 > 5/7

 

The First Ghost Rider
  • [Old] 2/5 – On Reveal: Discard the lowest-Power card from your hand. Remove that card’s Power from this..
  • [Change] 2/5 > 2/6

These sets of changes represent a slight tweak in power across the Discard strategies and are somewhat emblematic of a desire continued from last OTA to encourage more diverse discard strategies.

As with our buff to OG Ghost Rider, the hope is that propping up The First Ghost Rider can help to target some more specific Reanimation strategies involving the aforementioned Ghost Rider and Khonshu.

The ding to M.O.D.O.K itself is tricky.  He is a powerful enabler that subsidizes many of the Discard payoffs in the game, and he continues to scale in power as the cardpool grows, but we want to make sure he remains a strong component of the strategy given his accessibility.  At this time we feel like 8 Power is just a touch too high given the amount of synergy he has with the entirety of the Discard package, basically no matter which portion of it you choose to play.

We’ll keep an eye on M.O.D.O.K,, but for now we like shaking up the distribution of Power in discard but keeping the net points across the Discard deck the same if you’re engaging with a wide swath of cards and incentives.

 

Devil Dinosaur
  • [Old] 5/3 – Ongoing: +2 Power for each card in your hand.
  • [Change] 5/3 > 5/4

 

Bishop
  • [Old] 3/1 – After you play a card, this gains +1 Power.
  • [Change] 3/1 > 3/2

 Speaking of accessible cards, these are some Series 1 cards that could use a little love.  As we often note when buffing starter cards, we both want to make sure they can remain interesting options as Snap’s cardpool grows while also not having too much of an outsized impact on the low collection level metagame.  Perhaps this duo can show up in the newer created card decks, or with the just released Kahhori.

 

Patriot
  • [Old] 3/1 – Ongoing: Your cards with no abilities have +2 Power.
  • [Change] 3/1 > 3/2

Zoo and other token strategies that have leveraged Patriot in the past are either on the decline, or have slowly cut Patriot from their decks.  We always want to do our best to make sure that classic beloved Snap strategies can stay justifiable as options for their fans, so we’ll be giving Patriot a Power today in hopes that we can move the needle towards that end.

 

Redwing
  • [Old] 3/4The first time this moves, add a card from your hand to the old location.
  • [Change] 3/4 > 3/5

We’re always on the hunt for giving unique build-arounds to our premier mechanical archetypes, allowing players interesting new options to build decks and hybridize existing strategies.  Simultaneously, a card like Redwing does carry inherent risk – naturally, the ability to cheat out a card from your hand is powerful.  While Redwing did show up and produce some fun decks in February, it hasn’t been very sticky in the competitive Snap metagame.  We feel comfortable giving Redwing an additional power and seeing if that lowers the opportunity cost of putting it in your deck enough to encourage some less all-in strategies leveraging the card than the ones we’ve seen so far.

 

That’s all for today, happy Snapping!

 

New Season: What If…?

What If…?

What if the fate of the multiverse rested in your hands? This season, we dive into the infinite possibilities of Marvel’s What If…?, where the smallest change can create a whole new reality. From heroes taking unexpected paths to villains becoming unexpected saviors, nothing is off-limits. Will you embrace the chaos or try to restore order to the timeline? The choice is yours—but remember, in the multiverse, anything is possible.

 

 

SEASON PASS

In another timeline, it wasn’t Steve Rogers who received the Super Soldier Serum—it was Peggy Carter. Rising to the challenge, she became Captain Carter, wielding her Union Jack-emblazoned shield with unmatched strength and strategy. A true leader of the multiversal resistance, she stands for justice in any reality.

 

NEW CHARACTER: CAPTAIN CARTER

Ongoing: Add this card’s Power to your back-row cards here. (can’t add to itself)

 

SEASON REWARDS

 

 

NEW CHARACTERS!

Hold on… If Peggy takes the serum, what happens to Steve Rogers? He’s still around, but this time in a Stark built prototype suit called the HYDRA STOMPER! It turns out, when you give a scrawny kid from Brooklyn a metal war machine, he still finds a way to join the fight. Some things never change.

 

SERIES 5

Ongoing: +1 Power for each other Ongoing card you have in play.

 

SERIES 5

On Reveal: Each card in your hand gives one of your cards in play +1 Power.

 

SERIES 5

On Reveal: Add 2 of Ultron’s Stones to your hand.

 

       Ongoing: Your On Reveal abilities here happen twice.

 

On Reveal: Double Infinity Ultron’s Power.

 

On Reveal: Add a Drone here. Set its Power to Infinity Ultron’s.

 

On Reveal: For each of your full locations, give one of your cards there +2 Power.

 

On Reveal: Move the lowest-Power enemy card here to the location of Infinity Ultron.

 

On Reveal: Put a card from your hand here.

 

SERIES 5

Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.

SERIES 5

Ongoing: +1 Power for each time one of your cards moved this game.

Our next character is available exclusively through High Voltage! Dum Dum Dugan can be unlocked by completing missions and winning SUPER fun games. High Voltage will be available starting on April 18th!

 

SERIES 4

Ongoing: Your front-row cards here have +1 Power. (can’t add to itself)

 

So, when can you expect new cards in the Token Shop?

You can expect new cards to be released weekly – the previous month’s Season Pass Card, Agamotto, will be released as a Series 5 card on April 8th.

  • Apr 1st: Goliath – Series 5 Release
  • Apr 8th: Agamotto – Series 5 Release
  • Apr 8th: Kahhori – Series 5 Release
  • Apr 15th: Infinity Ultron – Series 5 Release
  • Apr 22nd: Strange Supreme – Series 5 Release
  • Apr 24h: Dum Dum Dugan – Series 4 Release
  • Apr 29th: Hydra Stomper  – Series 5 Release

New Series 4 and Series 5 cards appear in the Token Shop and the Spotlight Cache. As you level up your Collection Level, Spotlight Caches become available for you to unlock a Series 4, Series 5 card, Spotlight Variants, and more.

 

SPOTLIGHT CACHES!

Apr 1st:

  • Goliath
  • Sersi
  • Gwenpool

 

Apr 8th:

  • Kahhori
  • Cull Obsidian
  • Hydra Bob

 

Apr 15th:

  • Infinity Ultron
  • Pixie
  • Cannonball

 

Apr 22nd:

  • Strange Supreme
  • Speed
  • USAgent

 

 

NEW LOCATIONS

  • Sakaar Grand Prix: After turn 4, the winner here gets +1 Max Energy.

 

  • Sanctum Infinitum: Discard a card. Fill this to return it with +5 Power.

 

 

High Voltage

April 17th – 24th!

High Voltage is a limited-time mode that makes the world’s fastest collectible card game even faster! In this mode, there’s no snapping, just 3 turns with more energy and more cards to make even BIGGER power swings.

In High Voltage, you will start the game with 2 cards, and draw 2 new cards each round. On each of the 3 turns, you and your opponent will gain the same amount of randomized energy to try and play out your best strategies. And to make sure it stays fast, certain locations and characters will be restricted, so no playing Magik to slow things down!

And don’t forget, playing High Voltage during the event allows you to unlock our newest card, Dum Dum Dugan! The event ends on April 24th at 10:59am PST so don’t miss out or you’ll have to find Dum Dum Dugan in the token shop as a Series 4 card, available on April 24th.

 

 

BRAND NEW ALBUMS


Get all new Avatars, Variants, and Emotes by completing two new albums!

 

Keep it casual with this new album from Pocket, featuring some of your favorite character’s favorite snacks. Album appearing in the wild starting April 10th!

Collect 2: Howard the Duck – Pocket Avatar

Collect 4: Howard the Duck – Emote

Collect 6: Howard the Duck – Pocket Variant

Collect 8: Collector’s Tokens – 1500

 

Dynamic poses? Bold coloring? We are all Ivan Fans. New album drops April 29th.

Collect 3: Galactus – Michal Ivan Avatar

Collect 6: 4 x Matte Red Border

Collect 9: 4000 Collector’s Tokens

Collect 12: Galactus – Michal Ivan Variant

 

 

SHOP TAKEOVERS

Fill your Pockets with amazing new variants taking over the shop on April 10th.

 

Michal Ivan variants taking over the shop from April 29-30th to fill up the new album!

 

 

TWITCH DROPS

Make sure you watch your favorite MARVEL SNAP Twitch streamers to earn Boosters, Credits, and a Premium Mystery Variant! Drops will be available from April 21st-24th. Don’t miss out!

  • Watch 2 hours to earn: 65 Random Boosters
  • Watch 4 hours to earn: 250 Credits
  • Watch 6 hours to earn: 750 Volts

 

So, will you stand with Captain Carter, power up the Hydra Stomper, or embrace the infinite possibilities of What If…? The Watcher is watching—but the real question is… who watches The Watcher?

 

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